About: Damage Formula   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Total ATK: Used ATK * ((100 + Level Value + Flank Value) * HP / 100) Total DEF: Used DEF * ((200 + Land Value + Level Value + Flank Value) * HP / 200) New HP is determined as such: min(old HP,ceiling((Total ATK - Total DEF)/(Used DEF * 2)))

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rdfs:label
  • Damage Formula
rdfs:comment
  • Total ATK: Used ATK * ((100 + Level Value + Flank Value) * HP / 100) Total DEF: Used DEF * ((200 + Land Value + Level Value + Flank Value) * HP / 200) New HP is determined as such: min(old HP,ceiling((Total ATK - Total DEF)/(Used DEF * 2)))
  • In Dungeons: (A * B / C) + D = damage output where: A = attacker's attack stat B = product of damage modifiers* C = defender's defense stat D = hell spear stat *Examples: -Buffs/debuffs e.g. Athena's Sword gives x1.5, 25% Def Fruit gives x0.75 -A ratio depending on the type of move used -Some characters take less damage than others -Others like critical (2x), back/aerial damage (x1.5 each)
dcterms:subject
abstract
  • In Dungeons: (A * B / C) + D = damage output where: A = attacker's attack stat B = product of damage modifiers* C = defender's defense stat D = hell spear stat *Examples: -Buffs/debuffs e.g. Athena's Sword gives x1.5, 25% Def Fruit gives x0.75 -A ratio depending on the type of move used -Some characters take less damage than others -Others like critical (2x), back/aerial damage (x1.5 each) * Critical and Back or Aerial damage stack for 2 * 1.5 = x3 * Back and Aerial damage stack for 1.5 * 1.5 = x2.25 damage. * Critical/Back/Aerial damage could also be computed after dividing by the defense. Same thing goes for damage output multipliers. * Hell Spear is the final damage added to have the total damage output.
  • Total ATK: Used ATK * ((100 + Level Value + Flank Value) * HP / 100) Total DEF: Used DEF * ((200 + Land Value + Level Value + Flank Value) * HP / 200) New HP is determined as such: min(old HP,ceiling((Total ATK - Total DEF)/(Used DEF * 2)))
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