abstract
| - In speculative fiction settings with very high technological levels, older Space Opera in particular, transhumans, meaning people who use cybernetic and/or genetic enhancements to give themselves capabilities far in excess of those of ordinary humans, will often be either completely absent or much rarer than you would expect given the stated capabilities of the society they live in. In the older works this was more a case of No Transhumanism Existing As A Distinct Concept Yet, though they did have Evolutionary Levels and/or Mutants which often served the same plot purpose. A primary contributor to Schizo-Tech. Oddly enough, Twenty Minutes Into the Future settings, particularly within the Cyberpunk genre, typically feature human capability enhancement prominently. This is probably caused by real-world technological advancements making it seem like this will become reality in the relatively near future, while older works hail from a period when this sort of thing still seemed entirely fantastic and authors therefore rarely included such themes in their stories. Often caused by the fact that Most Writers Are Human: it's tricky to imagine what a fictional society where everyone or at least the majority are no longer recognisably human would be like. One misstep and your work will turn into a pile of Zeerust, or just be plain silly. It can make more sense to have everyone be regular humans wielding nifty supertools rather than transhumans with nifty superbodies and superminds, which also conveniently allows the humans in the audience to relate to the characters better by keeping their thoughts, behavior patterns and limitations familiar. Also done to sidestep What Measure Is a Non Super: the idea that humanity might be "superseded" by a more advanced version is repugnant to many, and the more radical the enhancements are, the more likely it will be seen as a kind of Body Horror. Indeed, in older works, it was generally taken for granted that any kind of bionic modification, whether outwardly visible or not, constituted a type of Body Horror that was hard to live with, which is why the Six Million Dollar Man and his ilk only received their enhancements as part of medical treatment for injuries. Naturally enough, Transhumans may take the form of Transhuman Aliens, who Turned Against Their Masters after Man Grew Proud. It's worth remembering that present day artificial implants are almost universally inferior to their healthy flesh-and-blood equivalents, and so are usually only used in cases of medical necessity (apart from cosmetic surgery, which sometimes has its own long-term problems). This is likely to change in the future, however. Of course, Bluetooth implants are possible now and nobody's rushing out to get them. Transhumans can end up as default villains in Space Opera settings, as it's all too easy to classify someone nonhuman as less-than-human. In that sense it's a form of Fantastic Racism, sometimes called bioism (prejudice against non-biological consciousness or modified life). They may also succumb to an Ubermensch mentality that drives them to either subjugate "lesser beings" or to forcibly convert them into beings like themselves "for their own good." Subtler but equally unsettling is the thought that not all humans are likely to be able to take advantage of genetic engineering and advanced cybernetics, and the gap between the "haves" and "have-nots" would naturally become even wider as rich people and poor people literally become separate species. In some cases, you will find that villains use radical modifications while the heroes remain more Badass Normal and "pure", leading to What Measure Is a Non-Human?. This is sometimes justified or at least Handwaved in various fashions; it could be a form of Schizo-Tech where genetics and cybernetics stagnated while other scientific fields advanced, it might be considered unethical or be illegal, there may be an unforeseen cost to the individual, or there could be strong taboos in place due to past problems with this sort of thing. Instances of replacing lost body parts with equivalent or improved versions are not really an aversion, as the people of the society still do not seek out these enhancements (and especially so if the replacements aren't even more effective than the originals). A very specific form of Misapplied Phlebotinum. The most common aversion of this trope is the Super Soldier. Some settings literally do not allow transhumanism. That is to say, transhumanism is acknowledged as a real technological possibility by characters in the setting, but is explicitly forbidden by laws or customs. Taken too far, this can form the Backstory of a Feudal Future. Compare with Schizo-Tech, Zeerust, Fantastic Racism, Ludd Was Right, We Can Rebuild Him, Emergency Transformation, Unwilling Roboticisation, Body Horror, Beware the Superman, Cybernetics Eat Your Soul, and Transhuman Treachery. Contrast with The Singularity and Transhuman (which, given the existence of the previous two tropes, stop listing aversions in this one unless it is somehow notable, like if part of the work averts it, while other parts play it straight). Examples of No Transhumanism Allowed include:
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