About: Citadel: Shore Leave   Sponge Permalink

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This launches the main line of missions of the Citadel DLC. Be aware that just as in the main game, if you have not recruited Kaidan/Ashley, Javik or Tali into the squad (i.e. recruited the Virmire survivor after Priority: The Citadel II, finished Priority: Eden Prime, and completed Priority: Perseus Veil, respectively) they won't be available as squadmates for these missions either. Warning: You will have access to armor lockers and weapon benches at certain points, but any other preparations, such as purchases or power selections, cannot be made once you dock at the Personal Apartment.

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  • Citadel: Shore Leave
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  • This launches the main line of missions of the Citadel DLC. Be aware that just as in the main game, if you have not recruited Kaidan/Ashley, Javik or Tali into the squad (i.e. recruited the Virmire survivor after Priority: The Citadel II, finished Priority: Eden Prime, and completed Priority: Perseus Veil, respectively) they won't be available as squadmates for these missions either. Warning: You will have access to armor lockers and weapon benches at certain points, but any other preparations, such as purchases or power selections, cannot be made once you dock at the Personal Apartment.
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Series
Type
  • Mission
Index
  • Missions#Downloadable Content Missions
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  • Citadel Wards: Ambush
abstract
  • This launches the main line of missions of the Citadel DLC. Be aware that just as in the main game, if you have not recruited Kaidan/Ashley, Javik or Tali into the squad (i.e. recruited the Virmire survivor after Priority: The Citadel II, finished Priority: Eden Prime, and completed Priority: Perseus Veil, respectively) they won't be available as squadmates for these missions either. Warning: You will have access to armor lockers and weapon benches at certain points, but any other preparations, such as purchases or power selections, cannot be made once you dock at the Personal Apartment. Additionally, the next mission starts immediately after this one, and while it thrusts you into a combat situation it also renders any armor or weapon customization irrelevant. At this point, the only thing you can do to boost your survivability for the next mission is the tacit advice to prep at the ship before landing: redeem your bonuses from the Intel Terminal, customize your bonus power, and/or reset your skill distributions at the Normandy's med bay if necessary. Customize yourself to strip shields efficiently: Energy Drain as a bonus power for both offensive and defensive playstyles, Defense Matrix for players with a more defensive bent. If you already have Dominate, seriously consider having it as well. If you have it with you, Disruptor Ammo should be maximized for both ammo capacity and damage, you'll find yourself without a lot of ammo nor heavy hitting weapons so negating the penalties these bring will be an excellent idea.
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