As the rules are written, we all roll a second time to confirm a critical hit, but what does this add? As written the chances of succeeding on a critical hit actually decrease. But in my games, there is potential. What if, as you rolled a second time, another 20 came up?
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| author name |
|
| dbkwik:dungeons/pr...iPageUsesTemplate | |
| date created |
|
| Status |
|
| abstract |
|