The practiced caster can attempt to compell an enemy to serve him. This feat will only work on NPCs with an intelligence of 6 or higher. The maximum hit dice of the affected NPC is equal to but no higher than the mage's level. The NPC gets a will saving throw versus 10 + PC's total skill ranks in Diplomacy. The duration is randomly determined based on the caster's level plus a 1d10 rounds. Activation of this feat expends one use of Rift Channeling and has a cooldown of 600 seconds.