About: Corrupting Darkness (Dread Codex 2 Spell)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

A thick and dark mist seeps from the caster, directed by him to a certain degree, rolling up and down within the range of the spell, at the speed of 30 ft. This darkness has a corrupting effect which deals corruption damage to anyone who is unlucky and finds himself caught within the darkness. This damage is 2d6 +1 per 2 caster levels (max +10), every round that the victim is within the darkness. Material Component: Essence of a beast of chaos (worth 100gp).

AttributesValues
rdfs:label
  • Corrupting Darkness (Dread Codex 2 Spell)
rdfs:comment
  • A thick and dark mist seeps from the caster, directed by him to a certain degree, rolling up and down within the range of the spell, at the speed of 30 ft. This darkness has a corrupting effect which deals corruption damage to anyone who is unlucky and finds himself caught within the darkness. This damage is 2d6 +1 per 2 caster levels (max +10), every round that the victim is within the darkness. Material Component: Essence of a beast of chaos (worth 100gp).
Comp
  • V, S, M
Summary
  • Summons mist that deals difficult-to-heal damage, constitution drain over time.
dcterms:subject
LVL
  • Druid 6, Sorcerer/Wizard 5
casttime
  • 1(xsd:integer)
dur
  • 1(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Medium
Name
  • Corrupting Darkness
SR
  • Yes
save
  • Fortitude partial; see text
School
  • Necromancy
tsea
  • e
Subj
  • Mist coming from the caster
abstract
  • A thick and dark mist seeps from the caster, directed by him to a certain degree, rolling up and down within the range of the spell, at the speed of 30 ft. This darkness has a corrupting effect which deals corruption damage to anyone who is unlucky and finds himself caught within the darkness. This damage is 2d6 +1 per 2 caster levels (max +10), every round that the victim is within the darkness. The caster is immune to this corrupting darkness, and the damage cannot be healed by normal cure spells, but can be healed with cure corruption, heal, or mass heal. Alternatively, the damage can be healed as if it was vile damage. The effect of the corruption damage feels like an irritating itch that grows worse by the hour, and the body of the victim has a yellow sheen surrounding it, which looks as if something moves underneath the skin. For every hour the victim has the corruption damage on his body, he must make a Fortitude save or take 1 point of Constitution drain. The corrupting darkness is so thick and dark that no light will ever shine through it, not even a daylight spell. When the duration ends, the mist dissipates, but the victims still have the corruption damage until healed by a powerful heal spell as noted above. Material Component: Essence of a beast of chaos (worth 100gp). Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Druid Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
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