| abstract
| - Each day (refreshes at 0400 hours server time) a player is given 5 attempts to attack and 3 options at a time to pick from: 2 opponents of a much higher rank and a slightly higher rank (whose rank is claimed if victorious) as well as 1 opponent of a lower rank (whose rank isn't claimed); this triplet can be refreshed as many times as desired. Opponents' decks are not revealed, but one can see their Levels, Online Rank, and the amount of total victories achieved (one's own victory counter can bee seen via the local Rankings). Given this mode's nature, players are given an option to set up a defensive unit deck others will get to fight in case of initiating an attack. Successful defense nets additional 10 Battle Medals each that are distributed along with the rank reward. The last 10 opponents are recorded in the Battle History. File:MSA Team Battle.png Team Battle (unlocked at Level 20) is a step forward from Battle. Instead of 1 deck, players are required to defeat 2 out of 3 enemy decks in order to win. Both offensive and defensive decks can be set up, however any given unit can be present only in 1 deck at a time, forcing the player to manage their units carefully between decks. This mode also features a separate leaderboard, as well as its own Team Battle Shop. Battle Medals can be nonetheless spent across both Battle and Team Battle indiscriminately. File:MSA Daily.png Daily quests offer:
* EXP 100 and File:MSD currency MSP.png 5,000 [as of 1.3.0] for initiating 1 [as of 1.3.0] attack in Battle.
* EXP 100 and File:MSD currency MSP.png 5,000 [as of 1.3.0] for initiating 1 [as of 1.3.0] attack in Team Battle.
* File:MSA currency Medal Battle compressed.png 100 and File:MSD currency MSP.png 10,000 for 1 [as of 1.3.0] successful attacks.
* File:MSA currency Medal Battle compressed.png 300 and File:MSD currency MSP.png 30,000 for 3 [as of 1.3.0] successful attacks.
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