About: Bladed Dive   Sponge Permalink

An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : dbkwik.org associated with source dataset(s)

The ability will cause the player to leap towards the specified location, spinning the player's blades around them as they land, dealing damage to all nearby enemies. Choosing an attackable target instead of an empty tile will result in leaping next to the target, rather than on the same tile as the target. Landing next to a non-attackable NPC produces the error message: "You cannot attack that NPC." A feature (such as a Portable deposit box) will give the standard "Nothing interesting happens" message, even if the feature can normally be walked through.

AttributesValues
rdf:type
rdfs:label
  • Bladed Dive
rdfs:comment
  • The ability will cause the player to leap towards the specified location, spinning the player's blades around them as they land, dealing damage to all nearby enemies. Choosing an attackable target instead of an empty tile will result in leaping next to the target, rather than on the same tile as the target. Landing next to a non-attackable NPC produces the error message: "You cannot attack that NPC." A feature (such as a Portable deposit box) will give the standard "Nothing interesting happens" message, even if the feature can normally be walked through.
Level
  • 65(xsd:integer)
animresize
  • 200(xsd:integer)
anim
  • Bladed Dive.gif
Cooldown
  • 20(xsd:integer)
adrenaline
  • 0(xsd:integer)
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Name
  • Bladed Dive
Type
  • Basic
Members
  • Yes
Update
  • Shattered Worlds
Skill
  • Attack
Description
  • 6.0
Release
  • 2017-05-02(xsd:date)
Equipment
  • Dual wield
abstract
  • The ability will cause the player to leap towards the specified location, spinning the player's blades around them as they land, dealing damage to all nearby enemies. Choosing an attackable target instead of an empty tile will result in leaping next to the target, rather than on the same tile as the target. Bladed Dive may be used outside of the global cooldown; however, it will not deal any damage and no adrenaline will be gained. This is likely for balance reasons so that players do not get "free" adrenaline and damage every 20 seconds, or every time Bladed Dive is reset. For the same reason, using Bladed Dive in this manner will not trigger Impatient. Despite its low damage, Bladed Dive deals area of effect (AoE) damage within a 1 tile radius. In terms of overall damage however, two-handed melee abilities are still capable of significantly more damage against multiple targets. Therefore, the most likely uses of this ability are purely mobility-related, or to replace Slice in single-target situations, or to be used in-between two abilities as a result of being usable at nearly any time. Landing next to a non-attackable NPC produces the error message: "You cannot attack that NPC." A feature (such as a Portable deposit box) will give the standard "Nothing interesting happens" message, even if the feature can normally be walked through.
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