Hit Dice: 18d10+30 (129 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 30 (-1 size, -1 Dex, +22 natural) touch 8, flat-footed 30 Base Attack/Grapple: +12/+28 Attack: Slam +23 melee (2d10+11) Full Attack: 2 slams +23 melee (2d10+11) Space/Reach: 10 ft./10 ft. Special Attacks: Breath weapon Special Qualities: Construct traits, damage reduction 15/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +6, Ref +5, Will +6 Abilities: Str 33, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 18d10+30 (129 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 30 (-1 size, -1 Dex, +22 natural) touch 8, flat-footed 30 Base Attack/Grapple: +12/+28 Attack: Slam +23 melee (2d10+11) Full Attack: 2 slams +23 melee (2d10+11) Space/Reach: 10 ft./10 ft. Special Attacks: Breath weapon Special Qualities: Construct traits, damage reduction 15/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +6, Ref +5, Will +6 Abilities: Str 33, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None
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| - Hit Dice: 18d10+30 (129 hp) Initiative: -1 Speed: 20 ft. (4 squares) Armor Class: 30 (-1 size, -1 Dex, +22 natural) touch 8, flat-footed 30 Base Attack/Grapple: +12/+28 Attack: Slam +23 melee (2d10+11) Full Attack: 2 slams +23 melee (2d10+11) Space/Reach: 10 ft./10 ft. Special Attacks: Breath weapon Special Qualities: Construct traits, damage reduction 15/adamantine, darkvision 60 ft., immunity to magic, low-light vision Saves: Fort +6, Ref +5, Will +6 Abilities: Str 33, Dex 9, Con -, Int -, Wis 11, Cha 1 Skills: - Feats: - Environment: Any Organization: Solitary or gang (2-4) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 19-24 HD (Large); 25-54 HD (Huge) Level Adjustment: -
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