The Archerfish School is a facility that teaches fish how to use a bow a special agent that consists of five archerfish that will either chase down the closest bloon to the exit of the track or follow your mouse. Each archerfish shoots one water drop every second. Each drop can pop one bloon each, and cannot pop lead. However, they are very powerful in that there are 5 of them. They cannot attack M.O.A.B.-Class Bloons. Oh, and, because they are fish, they can't be placed on land. This agent costs 50 Monkey Money.
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| - The Archerfish School is a facility that teaches fish how to use a bow a special agent that consists of five archerfish that will either chase down the closest bloon to the exit of the track or follow your mouse. Each archerfish shoots one water drop every second. Each drop can pop one bloon each, and cannot pop lead. However, they are very powerful in that there are 5 of them. They cannot attack M.O.A.B.-Class Bloons. Oh, and, because they are fish, they can't be placed on land. This agent costs 50 Monkey Money.
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| - The Archerfish School is a facility that teaches fish how to use a bow a special agent that consists of five archerfish that will either chase down the closest bloon to the exit of the track or follow your mouse. Each archerfish shoots one water drop every second. Each drop can pop one bloon each, and cannot pop lead. However, they are very powerful in that there are 5 of them. They cannot attack M.O.A.B.-Class Bloons. Oh, and, because they are fish, they can't be placed on land. This agent costs 50 Monkey Money.
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