About: Encampment (Civ6)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The Encampment is a specialty district in Civilization VI specialized in land unit production and city defense. It requires the Bronze Working technology and cannot be placed next to the City Center. * Effects: * +1 Image:General6.png Great General point per turn. * Acquires Walls and Ranged Strike along with the City Center. * Spawns all Land Military Units the city builds. * Gives its parent city the ability to build Land Units with only 1 count of the relative Strategic resource * Provides XP bonus to units built in it once Buildings have been added to the District * When a Military Academy is built, parent city may also build units as Corps and Armies. * Specialists provide +1 File:Civ6Production.png Production and File:Civ6Culture.png Culture each

AttributesValues
rdfs:label
  • Encampment (Civ6)
rdfs:comment
  • The Encampment is a specialty district in Civilization VI specialized in land unit production and city defense. It requires the Bronze Working technology and cannot be placed next to the City Center. * Effects: * +1 Image:General6.png Great General point per turn. * Acquires Walls and Ranged Strike along with the City Center. * Spawns all Land Military Units the city builds. * Gives its parent city the ability to build Land Units with only 1 count of the relative Strategic resource * Provides XP bonus to units built in it once Buildings have been added to the District * When a Military Academy is built, parent city may also build units as Corps and Armies. * Specialists provide +1 File:Civ6Production.png Production and File:Civ6Culture.png Culture each
dbkwik:civilizatio...iPageUsesTemplate
maintenace
  • 1(xsd:integer)
production cost
  • 54(xsd:integer)
advance required
  • Bronze Working
unlocks buildings
  • Barracks, Stable, Armory, Military Academy
citizen yields (per citizen)
  • +1
great person points
  • +1 point per turn.
abstract
  • The Encampment is a specialty district in Civilization VI specialized in land unit production and city defense. It requires the Bronze Working technology and cannot be placed next to the City Center. * Effects: * +1 Image:General6.png Great General point per turn. * Acquires Walls and Ranged Strike along with the City Center. * Spawns all Land Military Units the city builds. * Gives its parent city the ability to build Land Units with only 1 count of the relative Strategic resource * Provides XP bonus to units built in it once Buildings have been added to the District * When a Military Academy is built, parent city may also build units as Corps and Armies. * Specialists provide +1 File:Civ6Production.png Production and File:Civ6Culture.png Culture each
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