About: Difficult but Awesome   Sponge Permalink

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You have a character or faction in a game that occupies the top tier of competitive play. So why do they move slowly, use attacks that fail to impress, and have skills that look more appropriate for a Joke Character? Trying to get any decent use out of these characters is like trying to memorize the unabridged Encyclopedia Britannica. Examples of Difficult but Awesome include:

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  • Difficult but Awesome
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  • You have a character or faction in a game that occupies the top tier of competitive play. So why do they move slowly, use attacks that fail to impress, and have skills that look more appropriate for a Joke Character? Trying to get any decent use out of these characters is like trying to memorize the unabridged Encyclopedia Britannica. Examples of Difficult but Awesome include:
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  • You have a character or faction in a game that occupies the top tier of competitive play. So why do they move slowly, use attacks that fail to impress, and have skills that look more appropriate for a Joke Character? Trying to get any decent use out of these characters is like trying to memorize the unabridged Encyclopedia Britannica. But! With enough practice and experience, it turns out they really are awesome as advertised; it's just that these characters have a high bar to entry, and their steep learning curve scares most players away from using them. Most commonly seen in fighting games, strategy games, and in general multiplayer. Difficult but Awesome characters tend to avoid becoming the Tier-Induced Scrappy, due to an unspoken respect for the amount of effort it takes to play one of these characters well. Counter Attack-centric characters lend themselves easily to this definition because of the need to master the precise timing of their counters, as do Mighty Glaciers in games that favor the relentless pressure of Fragile Speedsters or Jacks of All Stats. Opposite of Skill Gate Characters, who are easy to learn but easily defeated by skilled opponents. Compare Magikarp Power, which is about the character gaining additional power rather than the player getting better at using them. Compare and contrast Lethal Joke Character, who requires a specific trick or exploit to be awesome, rather than requiring the player to master the character over time. Also compare and contrast Awesome but Impractical, where Awesome turns out to be a bit too Difficult. Examples of Difficult but Awesome include:
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