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The Chaos Gods are daemonic intelligences whose power derives from the darker emotions of the species of the world. There are many of them but four are particularly infamous. Each has a particular aspect of power, those being Lust, Power, Death, and Change.

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  • Chaos Gods
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  • The Chaos Gods are daemonic intelligences whose power derives from the darker emotions of the species of the world. There are many of them but four are particularly infamous. Each has a particular aspect of power, those being Lust, Power, Death, and Change.
  • The Chaos Gods and the Forces of Chaos that serve them are the greatest enemies of the Imperium of Man, the Eldar and most other sentient forms of life in the Milky Way Galaxy, even if they are not fully aware yet of the threat Chaos poses, like the Tau Empire. The Chaos Gods are able to devote a fraction of their psychic power in the Warp to create daemons, whose appearance and character reflect their patron God's own nature. These daemons may be reabsorbed into the God at their whim. The least of the minor Gods may be so limited in their power that expending that power to create a daemon means their entire power is expended; in effect, the God becomes a daemon.
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abstract
  • The Chaos Gods are daemonic intelligences whose power derives from the darker emotions of the species of the world. There are many of them but four are particularly infamous. Each has a particular aspect of power, those being Lust, Power, Death, and Change.
  • The Chaos Gods and the Forces of Chaos that serve them are the greatest enemies of the Imperium of Man, the Eldar and most other sentient forms of life in the Milky Way Galaxy, even if they are not fully aware yet of the threat Chaos poses, like the Tau Empire. The Chaos Gods are able to devote a fraction of their psychic power in the Warp to create daemons, whose appearance and character reflect their patron God's own nature. These daemons may be reabsorbed into the God at their whim. The least of the minor Gods may be so limited in their power that expending that power to create a daemon means their entire power is expended; in effect, the God becomes a daemon. In the Warp, the psychic reflection of similar thoughts and emotions gather together like rivulets of water running down a cliff face. They form streams and eddies of anguish and desire, pools of hatred and torrents of pride. Since the dawn of time, these tides and waves of psychic energy have flowed unceasingly through the mirror realm of the Warp, and such is their power that they forced creatures made of the very stuff of dreams and nightmares. Eventually, these instinctual, formless entities gained a rudimentary consciousness of their own. The Chaos Gods were born -- vast psychic presences composed of the fantasies and horrors of mortals. These are the Ruinous Powers, and each one is a reflection of the mortal passions that formed them. First amongst them is Khorne, the Lord of Battle, possessed of towering and immortal fury. Tzeentch, the bizarre and ever-changing Architect of Fate, weaves powerful sorceries to bind the future to his will, whilst great Nurgle, the Lord of Decay, labours endlessly to spread infection and pestilence. The last of their number is Slaanesh, the Dark Prince of Chaos, indulgent of every pleasure and excess, no matter how immoral or perverse. As the intelligent species of the Milky Way Galaxy prospered and grew, so too did their hopes and dreams, their rage and wars, their love and hatred. This burgeoning flood of raw emotion fed the Chaos Gods and nurtured their power. Eventually, the gods reached back, into and through the dreams of mortals, eternally working to influence the physical realm and its myriad sentient races. A Chaos God can only grow in power through the actions and thoughts of mortals. Those who worship a Chaos God, and behave in a way that feeds it, are rewarded with strange "gifts," extraordinary powers and potentially, immortality as a Daemon Prince. As the Chaos Gods battle in the Warp, so their mortal followers wage war in the material universe. The victors of the battles earn more power for their unworldy master, though the twisted plans of the Chaos Gods are such that often victory is not necessary; merely the acts of sacrifice and battle themselves. When devotees of Chaos die, their souls do not fade in the Warp and disappear like the spirits of others to some unknown and unknowable fate. Instead, their immortal energy is swallowed into the greatness of their gods, their souls sustained forever, bound to the eternal power of Chaos.
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