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An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

This is the new, TACS-compatible version of the OC templates, which replaces Redshift's version. For more examples of TACS attacks, please see Sample Attacks. The templates presented here are examples, and we invite you to modify it to suit your needs. For example, you can easily shuffle the stats around a bit, lowering one and raising another. You may like to have a special ability in one of your modes, so you could replace an attack with one of the many useful and fun abilities. You can also customize the attacks, either by just changing the name/types of the ones presented here, or by creating unique, new attacks. Can't quite afford that ability or fancy attack you like? You will have the opportunity to purchase more later on, by earning AP(Advancement Points)!

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  • Sample Builds
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  • This is the new, TACS-compatible version of the OC templates, which replaces Redshift's version. For more examples of TACS attacks, please see Sample Attacks. The templates presented here are examples, and we invite you to modify it to suit your needs. For example, you can easily shuffle the stats around a bit, lowering one and raising another. You may like to have a special ability in one of your modes, so you could replace an attack with one of the many useful and fun abilities. You can also customize the attacks, either by just changing the name/types of the ones presented here, or by creating unique, new attacks. Can't quite afford that ability or fancy attack you like? You will have the opportunity to purchase more later on, by earning AP(Advancement Points)!
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abstract
  • This is the new, TACS-compatible version of the OC templates, which replaces Redshift's version. For more examples of TACS attacks, please see Sample Attacks. The templates presented here are examples, and we invite you to modify it to suit your needs. For example, you can easily shuffle the stats around a bit, lowering one and raising another. You may like to have a special ability in one of your modes, so you could replace an attack with one of the many useful and fun abilities. You can also customize the attacks, either by just changing the name/types of the ones presented here, or by creating unique, new attacks. Can't quite afford that ability or fancy attack you like? You will have the opportunity to purchase more later on, by earning AP(Advancement Points)! If you're having and difficulty, please feel free to ask for help on the MUSH, the official conversion staff and other knowledgeable players will be happy to help!
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