Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon. Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.
| Attributes | Values |
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| rdfs:label |
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| rdfs:comment |
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| dcterms:subject | |
| Zenny |
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| Thunder |
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| Steal |
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| LV |
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| dbkwik:megaman/pro...iPageUsesTemplate | |
| Appearances | |
| Water |
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| Power |
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| Speed |
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| Armor |
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| Fire |
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| LE |
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| Name |
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| Type |
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| Exp |
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| Ability |
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| cm |
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| Effect |
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| Shield |
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| Location | |
| FME |
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| itemDrop |
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| abstract |
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