Twin long swords that deal more damage than the Ghost Sword, but do not return damage when Blocking. Dual Daggers is purchasable at level 32 from Dome City's Recon Conquest vendor, for 7500 Tokens.
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| - Twin long swords that deal more damage than the Ghost Sword, but do not return damage when Blocking. Dual Daggers is purchasable at level 32 from Dome City's Recon Conquest vendor, for 7500 Tokens.
- Dual Daggers are incomplete melee weapons. They will not appear in any version of GunZ due to a negative reaction in player polls.[citation needed] Despite this, dual dagger data remains in the coding of GunZ, and some private servers have chosen to allow them to be used by players despite a lack of animations and other essentials. Dual Daggers can perform most K-Style maneuvers, except those which require blocking. Holding these weapons causes the user to hunch over, thus reducing his hitbox by rougly 25%.
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| - Backstab: +41% Additional damage.
- Equip: +20% Mech Damage.
- Can block.
- Fast attack.
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abstract
| - Twin long swords that deal more damage than the Ghost Sword, but do not return damage when Blocking. Dual Daggers is purchasable at level 32 from Dome City's Recon Conquest vendor, for 7500 Tokens.
- Dual Daggers are incomplete melee weapons. They will not appear in any version of GunZ due to a negative reaction in player polls.[citation needed] Despite this, dual dagger data remains in the coding of GunZ, and some private servers have chosen to allow them to be used by players despite a lack of animations and other essentials. Dual Daggers can perform most K-Style maneuvers, except those which require blocking. Holding these weapons causes the user to hunch over, thus reducing his hitbox by rougly 25%. According to rumors, the animations are actually in the source code of the game; the client simply calls them incorrectly (there are instances of "2h dagger" as well as "dual dagger". Dual Daggers have been implemented in the Korean and Japanese editions of GunZ.[citation needed]
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