Hit Dice: 2d10+20 (31 hp) Initiative: +0 Speed: 30 ft. (6 squares); 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels Armor Class: 14 (+4 natural), touch 10, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Slam +2 melee (1d6+1) Full Attack: Slam +2 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: See text Special Qualities: Construct traits, darkvision 60 ft., low-light vision; also see text Saves: Fort +0, Ref +0, Will –5 Abilities: Str 12, Dex 10, Con —, Int —, Wis 1, Cha 1 Skills: — Feats: — Environment: Any Organization: Solitary Challenge Rating: Treasure: None Alignment: Always neutral
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| rdfs:comment
| - Hit Dice: 2d10+20 (31 hp) Initiative: +0 Speed: 30 ft. (6 squares); 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels Armor Class: 14 (+4 natural), touch 10, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Slam +2 melee (1d6+1) Full Attack: Slam +2 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: See text Special Qualities: Construct traits, darkvision 60 ft., low-light vision; also see text Saves: Fort +0, Ref +0, Will –5 Abilities: Str 12, Dex 10, Con —, Int —, Wis 1, Cha 1 Skills: — Feats: — Environment: Any Organization: Solitary Challenge Rating: Treasure: None Alignment: Always neutral
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| abstract
| - Hit Dice: 2d10+20 (31 hp) Initiative: +0 Speed: 30 ft. (6 squares); 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels Armor Class: 14 (+4 natural), touch 10, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Slam +2 melee (1d6+1) Full Attack: Slam +2 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: See text Special Qualities: Construct traits, darkvision 60 ft., low-light vision; also see text Saves: Fort +0, Ref +0, Will –5 Abilities: Str 12, Dex 10, Con —, Int —, Wis 1, Cha 1 Skills: — Feats: — Environment: Any Organization: Solitary Challenge Rating: Treasure: None Alignment: Always neutral Advancement: — Level Adjustment: —
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