Originally, Out Run was considered a racing game, but designer/developer Yu Suzuki later re-classified it as a "driving/wanking-game", as the gamer has no enemies to defeat other than the clock. This drew comparisons to Suzuki's own sexual experiences as a child, especially in the form of being under pressure to pleasure himself in a timely manner (danger-wanking). The main aim of the game (Out Run, that is, not danger-wanking) is to reach the end of the course by taking a variety of routes through lush countryside, finishing at one of five predetermined destination points. The soundtrack offers such high quality that some gamers enjoyed it so much that they pumped in the coins just to listen to the music, ignoring the race completely.
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| - Originally, Out Run was considered a racing game, but designer/developer Yu Suzuki later re-classified it as a "driving/wanking-game", as the gamer has no enemies to defeat other than the clock. This drew comparisons to Suzuki's own sexual experiences as a child, especially in the form of being under pressure to pleasure himself in a timely manner (danger-wanking). The main aim of the game (Out Run, that is, not danger-wanking) is to reach the end of the course by taking a variety of routes through lush countryside, finishing at one of five predetermined destination points. The soundtrack offers such high quality that some gamers enjoyed it so much that they pumped in the coins just to listen to the music, ignoring the race completely.
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abstract
| - Originally, Out Run was considered a racing game, but designer/developer Yu Suzuki later re-classified it as a "driving/wanking-game", as the gamer has no enemies to defeat other than the clock. This drew comparisons to Suzuki's own sexual experiences as a child, especially in the form of being under pressure to pleasure himself in a timely manner (danger-wanking). The main aim of the game (Out Run, that is, not danger-wanking) is to reach the end of the course by taking a variety of routes through lush countryside, finishing at one of five predetermined destination points. The soundtrack offers such high quality that some gamers enjoyed it so much that they pumped in the coins just to listen to the music, ignoring the race completely.
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