The rom are a race of ghostly stone giants. As living giants, they once ruled over the population of a great mountain chain. However, these giants' brutality eventually met with revolution spearheaded by a tribe of dwarves known as the Skull Splitters.
| Attributes | Values |
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| rdfs:label
| - Rom (Dread Codex Monster)
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| rdfs:comment
| - The rom are a race of ghostly stone giants. As living giants, they once ruled over the population of a great mountain chain. However, these giants' brutality eventually met with revolution spearheaded by a tribe of dwarves known as the Skull Splitters.
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| dcterms:subject
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| full at
| - Incorporeal greatclub +6/+1 melee
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| Will
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| Fort
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| subtypes
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| DEX
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| feats
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| init
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| str
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| touch
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| CHA
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| Grapple
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| adv
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| BAB
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| Monster
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| sq
| - Darkvision 60 ft., [[#Incorporeal Rock Catching
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| env
| - Warm mountains and underground
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| Wis
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| treas
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| Skills
| - Hide +8 , Intimidate +12, Listen +10, Search +10, Spot +10, Survival +8
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| Speed
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| org
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| Type
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| Align
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| con
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| flat
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| at
| - Incorporeal greatclub +6 melee
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| Reach
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| cr
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| La
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| HD
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| AC
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| Space
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| int
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| HP
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| SA
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| ref
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| Size
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| abstract
| - The rom are a race of ghostly stone giants. As living giants, they once ruled over the population of a great mountain chain. However, these giants' brutality eventually met with revolution spearheaded by a tribe of dwarves known as the Skull Splitters. During their retreat, the giants' shaman took matter into his own hands and laid a curse on the region—every giant who died in the war would one day rise again as undead to take back what was once theirs. Unfortunately for the ancestors of that war's victors, for it is now a century later, the curse appears to be coming true. Several dozen rom (named for the shaman who laid the curse) have been spotted around the northern mountains and all attempts to parlay with them have met with the diplomats' own deaths.
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