GetReflexAdjustedDamage(int, object, int, int, object) determines the damage to be applied after saving throws are applied. int GetReflexAdjustedDamage( int nDamage, object oTarget, int nDC, int nSaveType = SAVING_THROW_TYPE_NONE, object oSaveVersus = OBJECT_SELF );
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| dbkwik:nwn2/proper...iPageUsesTemplate | |
| abstract |
|