HEAD GAMES (Rank 5): The user of this gift may change a target's emotion. Skill determines the success of the emotional shifts engineered; the user enters into conversation with the target, and is supernaturally persuasive. NATIVE TO: Galliard
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| dcterms:subject | |
| abstract |
|