About: Monster memory   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

The monster memory is a feature in ADOM that allows players to recall information on any monster they have previously encountered. It can be accessed by pressing the ampersand key (&, or shift-7, shift-6 on for instance German keyboards).

AttributesValues
rdfs:label
  • Monster memory
rdfs:comment
  • The monster memory is a feature in ADOM that allows players to recall information on any monster they have previously encountered. It can be accessed by pressing the ampersand key (&, or shift-7, shift-6 on for instance German keyboards).
dcterms:subject
abstract
  • The monster memory is a feature in ADOM that allows players to recall information on any monster they have previously encountered. It can be accessed by pressing the ampersand key (&, or shift-7, shift-6 on for instance German keyboards). It contains a description of the monster in question, and is otherwise based on the PC's observations. Information can include: PV, DV, HP, number of attacks, damage, speed, number killed, experience per kill, and any special attacks and abilities. Monster memory will sometimes contain inaccuracies due to being based on the PC's in-game knowledge; for instance, observing a monster getting teleported by a trap can result in "They are able to teleport." being added to monster memory.
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