A Light Barrier can only be destroyed by a Darkness Ring. They can be found at the following locations:
* Aeos: Miga Insect Warren: B4
* Lemuris: Alanaire Citadel
* Roak: Purgatorium: B4
* Roak: Astral Caves: B3
* Nox Obscurus: Halls of Termination
| Attributes | Values |
|---|
| rdfs:label
| - Light Barrier
- Light barrier
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| rdfs:comment
| - A Light Barrier can only be destroyed by a Darkness Ring. They can be found at the following locations:
* Aeos: Miga Insect Warren: B4
* Lemuris: Alanaire Citadel
* Roak: Purgatorium: B4
* Roak: Astral Caves: B3
* Nox Obscurus: Halls of Termination
- Light Barrier is a Tier 3 Light power in the Support tree.
- A Light barrier (also called a Security System and a Door System) is a hatch that appears in the Metroid Prime 2: Echoes Bonus Disc. It is a white-colored force field with an elaborate design on it consisting of black circle outlines surrounding whole circles, each connected by lines. A larger circular black border surrounds a crimson circle. It is vulnerable to the Dark Beam; once hit, it fades away. There is another one that is completely invulnerable and black in color at the end of the Command Center Access.
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| sameAs
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| dcterms:subject
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| supports archetypes
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| fr name
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| es lore
| - ● Cuando Invocas un monstruo "Fuerza Arcana", elige qué efecto aplicarás sin lanzar la moneda. Si un monstruo "Fuerza Arcana" destruye a un monstruo de tu adversario en batalla, ganas Life Points iguales al ATK original del monstruo destruido.
- Durante tu Standby Phase, lanza una moneda. Si el resultado es Cruz, los siguientes efectos son negados hasta tu próxima Standby Phase:
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| ygo sets
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| el name
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| Romaji Name
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| hr name
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| ja lore
| - 自分のスタンバイフェイズ毎にコイントスを1回行う。裏が出た場合、このカードの以下の効果は次の自分のスタンバイフェイズ時まで無効になる。●「アルカナフォース」と名のついたモンスターの召喚・反転召喚・特殊召喚時に発動する効果は、コイントスを行わず裏表のどちらかを選んで適用する。「アルカナフォース」と名のついたモンスターが戦闘によって相手モンスターを破壊した場合、自分は破壊したモンスターの元々の攻撃力分のライフポイントを回復する。
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| it lore
| - ● Quando Evochi un mostro "Energia Arcana", scegli quale effetto applicare senza lanciare una moneta. Se un mostro "Energia Arcana" distrugge un mostro di un avversario in battaglia, tu guadagni Life Points uguali all'ATK originale del mostro distrutto.
- Durante la tua Standby Phase, lancia una moneta. Se il risultato è croce, i seguenti effetti sono annullati fino alla tua prossima Standby Phase:
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| pt name
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| lore
| - During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase:
- ● When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK.
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| pt lore
| - • Quando você Normal, Flip ou Special Summon um monstro "Arcana Force", escolha qual efeito aplicará sem jogar uma moeda. Se um monstro "Arcana Force" destrói um monstro do seu oponente em batalha, você ganha LPs igual ao ATK original do monstro destruído.
- Durante cada uma das suas Standby Phases, jogue 1 moeda. Se o resultado for Coroa, os seguintes efeitos serão negados até a sua próxima Standby Phase:
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| it name
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| vi name
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| m/s/t
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| passcode
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| ko lore
| - 자신의 스텐바이 페이즈시에 코인 토스를 1회 실행한다. 뒤가 나온 경우, 이 카드의 이하의 효과는 다음 자신의 스텐바이 페이즈시까지 무효가 된다. ● "아르카나 포스"라는 이름이 붙은 몬스터의 일반 소환 / 반전 소환 / 특수 소환시에 발동하는 효과는, 코인 토스를 실행하지 않고 어느 한쪽을 선택해서 적용한다. "아르카나 포스"라는 이름이 붙은 몬스터가 전투에 의해서 상대 몬스터를 파괴했을 경우, 자신은 파괴한 몬스터의 원래 공격력만큼의 라이프 포인트를 회복한다.
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| de lore
| - ● Wenn du ein „Arkane Macht“-Monster beschwörst, wähle welcher Effekt ausgeführt wird, ohne eine Münze zu werfen. Falls ein „Arkane Macht“-Monster ein gegnerisches Monster durch Kampf zerstört, erhältst du Life Points in Höhe der Grund-ATK des zerstörten Monsters.
- Während deiner Standby Phase, wirf eine Münze. Falls das Ergebnis Zahl ist, werden die folgenden Effekte bis zu deiner nächsten Standby Phase annulliert:
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| ko name
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| de name
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| es name
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| fr lore
| - ● Lorsque vous Invoquez un monstre "Force Arcane", choisissez l'effet à appliquer sans lancer de pièce. Si un monstre "Force Arcane" détruit un monstre de l'adversaire au combat, vous gagnez des Life Points équivalents à l'ATK d'origine du monstre détruit.
- Durant votre Standby Phase, lancez une pièce. Si le résultat est pile, les effets suivants sont annulés jusqu'à votre prochaine Standby Phase :
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| Life points
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| pl name
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| card type
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| effect types
| - Trigger-like, Continuous-like, Trigger-like
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| database id
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| dbkwik:metroid/pro...iPageUsesTemplate
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| dbkwik:yugi-oh/pro...iPageUsesTemplate
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| dbkwik:yugioh/prop...iPageUsesTemplate
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| Misc
| - * Coin toss
* Variable effects
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| Property
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| alt name
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| ar name
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| Ja Name
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| gx04 name
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| abstract
| - A Light Barrier can only be destroyed by a Darkness Ring. They can be found at the following locations:
* Aeos: Miga Insect Warren: B4
* Lemuris: Alanaire Citadel
* Roak: Purgatorium: B4
* Roak: Astral Caves: B3
* Nox Obscurus: Halls of Termination
- A Light barrier (also called a Security System and a Door System) is a hatch that appears in the Metroid Prime 2: Echoes Bonus Disc. It is a white-colored force field with an elaborate design on it consisting of black circle outlines surrounding whole circles, each connected by lines. A larger circular black border surrounds a crimson circle. It is vulnerable to the Dark Beam; once hit, it fades away. There is another one that is completely invulnerable and black in color at the end of the Command Center Access. In the final game, they are absent. This is because Samus does not have the Dark Beam at that time of her exploration.
- Light Barrier is a Tier 3 Light power in the Support tree.
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