You touch a single zombie, which must then attempt a Will save to avoid the spell's effects. If the zombie fails its save, it becomes a ghoul. Controlled zombies transformed by this spell remain under their controller's command and still count against controlled undead HD limits, as do spawn created by the controlled ghouls. Material Component: A bone from a ghoul and a black onyx gem worth at least 100 gp. Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex → Spells
| Attributes | Values |
|---|---|
| rdfs:label |
|
| rdfs:comment |
|
| Comp |
|
| Summary |
|
| dcterms:subject | |
| LVL |
|
| casttime |
|
| dur |
|
| dbkwik:dungeons/pr...iPageUsesTemplate | |
| Range |
|
| Name |
|
| SR |
|
| save |
|
| DESC |
|
| School |
|
| tsea |
|
| Subj |
|
| abstract |
|