Four Arms (Ex): A Machamp does not take attack penalties for using all four arms during an attack. He also applies at least his full Strength modifier to any strike he makes. While a Machamp is one of the kings of multi-armed combat and motion, expect a Machamp to regularly break furniture and dishes and the like. Cross Chop (Ex): A Machamp may make a powerful slam with each of its four hands as a standard action. Each hand that successfully hits does 3d6 + 1.5 Str damage (threat range 15-20 / x3). If hurled up, they travel the distance upwards and then fall and take appropriate falling damage.
Attributes | Values |
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rdfs:comment |
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author name |
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full at |
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Will |
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Fort |
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DEX |
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feats |
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init |
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str |
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touch |
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CHA |
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Grapple |
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adv |
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BAB |
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Monster |
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sq |
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env |
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Wis |
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treas |
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date created |
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Speed |
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Editing |
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Status |
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org |
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Type |
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Align |
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con |
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flat |
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at |
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Reach |
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cr |
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HD |
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AC |
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Space |
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int |
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HP |
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SA |
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ref |
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Size |
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abstract |
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