Charge Air Orb is a magic spell that becomes available at level 66. Charge air orb costs 30 Air-Runes, 3 Cosmic-Runes, and 1 unpowered orb. When you use charge air orb on the Obelisk of air, the unpowered orb becomes an air orb.
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rdfs:label
| - Charge Air Orb
- Charge Air Orb
- Charge Air Orb
- Charge air orb
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rdfs:comment
| - Charge Air Orb is a magic spell that becomes available at level 66. Charge air orb costs 30 Air-Runes, 3 Cosmic-Runes, and 1 unpowered orb. When you use charge air orb on the Obelisk of air, the unpowered orb becomes an air orb.
- Charge Air Orb, eli ilmapallon latausloitsua käytetään ilmaobeliskilla lataamaan lataamaton lasipallo ilmalasipalloksi, jota voi käyttää ilma taistelusauvassa.
- Using an air orb on a battlestaff makes an air battlestaff. One lap charges 27 unpowered orbs and uses 81 cosmic runes, and takes approximately 185 seconds. It is possible to gain up to 40,000 Magic experience per hour using the charge air orb spell. Recasting the spell on the altar as soon as an orb has been charged can cancel the cooldown animation, improving the speed at which orbs can be charged by 1 tick. This method involves going into level-7 Wilderness, so players may be attacked by other players within seven combat levels of them.
- Charge Air Orb is een Magic spreuk die gebruikt kan worden op de Air Obelisk (bereikt door de Edgeville Dungeon) om uit een unpowered orb een air orb te maken. Door deze air orb te gebruiken op een battlestaff krijg je dan een air battlestaff. deze spreuk kan goed worden gebruikt om winst te maken met magic, en redelijk te trainen, alhoewel het door pkers gevaarlijk kan zijn.
- Using an air orb on a battlestaff makes an air battlestaff. This is a known method for making profit with magic and a gain of 2052 Magic experience is given per load (27 orbs charged). To charge an entire inventory of 27 Air Orbs, one must bring 81 cosmic runes. If buying the unpowered orb and cosmic runes on the Grand Exchange, wielding an air staff and then selling the created Air orb, you will make coins per orb or coins for an inventory of 27 orbs.
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- Charge Air Orb.gif
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Name
| - Charge Air Orb
- Charge Air Orb
- Charge air Orb
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Type
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Cost
| - 3(xsd:integer)
- 30(xsd:integer)
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abstract
| - Charge Air Orb is a magic spell that becomes available at level 66. Charge air orb costs 30 Air-Runes, 3 Cosmic-Runes, and 1 unpowered orb. When you use charge air orb on the Obelisk of air, the unpowered orb becomes an air orb.
- Charge Air Orb, eli ilmapallon latausloitsua käytetään ilmaobeliskilla lataamaan lataamaton lasipallo ilmalasipalloksi, jota voi käyttää ilma taistelusauvassa.
- Using an air orb on a battlestaff makes an air battlestaff. One lap charges 27 unpowered orbs and uses 81 cosmic runes, and takes approximately 185 seconds. It is possible to gain up to 40,000 Magic experience per hour using the charge air orb spell. Recasting the spell on the altar as soon as an orb has been charged can cancel the cooldown animation, improving the speed at which orbs can be charged by 1 tick. This method involves going into level-7 Wilderness, so players may be attacked by other players within seven combat levels of them.
- Charge Air Orb is een Magic spreuk die gebruikt kan worden op de Air Obelisk (bereikt door de Edgeville Dungeon) om uit een unpowered orb een air orb te maken. Door deze air orb te gebruiken op een battlestaff krijg je dan een air battlestaff. deze spreuk kan goed worden gebruikt om winst te maken met magic, en redelijk te trainen, alhoewel het door pkers gevaarlijk kan zijn.
- Using an air orb on a battlestaff makes an air battlestaff. This is a known method for making profit with magic and a gain of 2052 Magic experience is given per load (27 orbs charged). To charge an entire inventory of 27 Air Orbs, one must bring 81 cosmic runes. If buying the unpowered orb and cosmic runes on the Grand Exchange, wielding an air staff and then selling the created Air orb, you will make coins per orb or coins for an inventory of 27 orbs. It is possible to gain up to 40,000 Magic experience per hour using the charge air orb spell, making this one of the best training methods, since you gain fast experience and profits at the same time. However, with the reinstatement of player killing in the Wilderness, this method is far more dangerous than it previously was.
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