This weapon deals damage.
* High base damage.
* 100% chance to proc regardless of installed mods, has 10% base chance to additionally proc modded damage type, and ragdolls enemies caught in the blast if detonated when stuck to a surface.
* Silent, even if the projectile hits the enemy.
* User can detonate charges on command, giving the player precise timing in detonation.
* Explosion deals an additional 150% damage when stuck to a surface, including enemies and allies; scales with mods.
* Up to eight charges can be ready for detonation at the same time.
* Two Polarities.
* Has a forced ragdoll effect on enemies that are stuck with the talons when they explode.
* Damage cannot be increased with , or mods.
* Explosions can damage the user.
* Low ma
| Attributes | Values |
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| rdf:type
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| rdfs:label
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| rdfs:comment
| - This weapon deals damage.
* High base damage.
* 100% chance to proc regardless of installed mods, has 10% base chance to additionally proc modded damage type, and ragdolls enemies caught in the blast if detonated when stuck to a surface.
* Silent, even if the projectile hits the enemy.
* User can detonate charges on command, giving the player precise timing in detonation.
* Explosion deals an additional 150% damage when stuck to a surface, including enemies and allies; scales with mods.
* Up to eight charges can be ready for detonation at the same time.
* Two Polarities.
* Has a forced ragdoll effect on enemies that are stuck with the talons when they explode.
* Damage cannot be increased with , or mods.
* Explosions can damage the user.
* Low ma
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| dcterms:subject
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| prereq
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| Blueprint
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| buildtime
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| dbkwik:warframe/pr...iPageUsesTemplate
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| research1amount
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| research3amount
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| researchcredits
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| Lab
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| affinityamount
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| research2amount
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| researchtime
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| research4amount
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| Market
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| Research
| - Ferrite
- Polymer Bundle
- Control Module
- Cryotic
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| Build
| - Ferrite
- Forma
- Control Module
- Oxium
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| buildcredits
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| build1amount
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| buildrush
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| build2amount
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| build3amount
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| build4amount
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| abstract
| - This weapon deals damage.
* High base damage.
* 100% chance to proc regardless of installed mods, has 10% base chance to additionally proc modded damage type, and ragdolls enemies caught in the blast if detonated when stuck to a surface.
* Silent, even if the projectile hits the enemy.
* User can detonate charges on command, giving the player precise timing in detonation.
* Explosion deals an additional 150% damage when stuck to a surface, including enemies and allies; scales with mods.
* Up to eight charges can be ready for detonation at the same time.
* Two Polarities.
* Has a forced ragdoll effect on enemies that are stuck with the talons when they explode.
* Damage cannot be increased with , or mods.
* Explosions can damage the user.
* Low magazine size.
* Low ammo capacity size of 20.
* Has slow travel time (25m/s), making it difficult to land an accurate shot at long distances.
* damage is less efficient against Ferrite armor.
* Projectiles fly in an arc, making it difficult to use at long range.
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