About: Saving variables between game sessions   Sponge Permalink

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An Addon may need to save settings and data between game sessions - that is, some information may need to persist through a user log out. To enable this, the addons may specify a number of variables to be saved to disk when the player's character logs out of the game, and restored when the character logs back in. Variables that are saved and restored by the client are called SavedVariables. Summary: to save a global variable FOOBAR, add ##SavedVariables: FOOBAR or ##SavedVariablesPerCharacter: FOOBAR to an addon's .toc file.

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  • Saving variables between game sessions
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  • An Addon may need to save settings and data between game sessions - that is, some information may need to persist through a user log out. To enable this, the addons may specify a number of variables to be saved to disk when the player's character logs out of the game, and restored when the character logs back in. Variables that are saved and restored by the client are called SavedVariables. Summary: to save a global variable FOOBAR, add ##SavedVariables: FOOBAR or ##SavedVariablesPerCharacter: FOOBAR to an addon's .toc file.
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abstract
  • An Addon may need to save settings and data between game sessions - that is, some information may need to persist through a user log out. To enable this, the addons may specify a number of variables to be saved to disk when the player's character logs out of the game, and restored when the character logs back in. Variables that are saved and restored by the client are called SavedVariables. Summary: to save a global variable FOOBAR, add ##SavedVariables: FOOBAR or ##SavedVariablesPerCharacter: FOOBAR to an addon's .toc file.
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