Exhaustion reduces the character's maximum energy. When exhaustion occurs, the caster loses 10 maximum energy. The amount of maximum energy lost is shown at the right end of the energy bar (in its default position) as greyed out. Maximum energy is recovered at a rate of 1 point of energy every 3 seconds. Exhaustion stacks. A character repeatedly casting exhaustion spells will repeatedly reduce their maximum energy, lower and lower each time. Exhaustion can lower maximum energy below zero. In this case, the deficit is regained at 1 point per 3 seconds before regaining positive maximum energy.
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| - Exhaustion reduces the character's maximum energy. When exhaustion occurs, the caster loses 10 maximum energy. The amount of maximum energy lost is shown at the right end of the energy bar (in its default position) as greyed out. Maximum energy is recovered at a rate of 1 point of energy every 3 seconds. Exhaustion stacks. A character repeatedly casting exhaustion spells will repeatedly reduce their maximum energy, lower and lower each time. Exhaustion can lower maximum energy below zero. In this case, the deficit is regained at 1 point per 3 seconds before regaining positive maximum energy.
- Exhaustion reduces the character's maximum energy by 10 points for each spell cast under exhausting circumstances; the maximum can drop below zero. Maximum energy recovers at a rate of 1 point every 3 seconds (in other words, it takes 30 seconds to fully recover from one exhaustion-causing spell). The reduction of the maximum displays as a grayed-out fraction of the energy bar, as shown in the example.
- Affected characters lose SP for every action taken, and receive more damage from enemies.
- Exhaustion is a ranged Destruction spell in The Elder Scrolls III: Morrowind that temporarily reduces an adversary's Fatigue. The lost Fatigue is returned at the end of the spell's duration.
- Exhaustion is an almost collapse of the body and mostly a sign for the person that the body needs recovery. The Traveler experienced an exhaustion, when he brought the USS Enterprise-D far away from the Milky Way Galaxy in 2364. He recovered during his time in sickbay and was able to bring the ship home with the help of Wesley Crusher. (TNG: "Where No One Has Gone Before" )
- Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six leveis. An effect can give a creature one or more leveis of exhaustion, as specified in the effect's description. If an already exhausted creature suffers another effeet that causes exhaustion, its current levei af exhaustion increases by the amount specified in the effect's description.
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| - Can't take additional extra turns this round
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| - Exhaustion reduces the character's maximum energy. When exhaustion occurs, the caster loses 10 maximum energy. The amount of maximum energy lost is shown at the right end of the energy bar (in its default position) as greyed out. Maximum energy is recovered at a rate of 1 point of energy every 3 seconds. Exhaustion stacks. A character repeatedly casting exhaustion spells will repeatedly reduce their maximum energy, lower and lower each time. Exhaustion can lower maximum energy below zero. In this case, the deficit is regained at 1 point per 3 seconds before regaining positive maximum energy.
- Exhaustion reduces the character's maximum energy by 10 points for each spell cast under exhausting circumstances; the maximum can drop below zero. Maximum energy recovers at a rate of 1 point every 3 seconds (in other words, it takes 30 seconds to fully recover from one exhaustion-causing spell). The reduction of the maximum displays as a grayed-out fraction of the energy bar, as shown in the example.
- Affected characters lose SP for every action taken, and receive more damage from enemies.
- Some special abilities and environmental hazards, such as starvation and the long-term effects of freezing or scorching temperatures, can lead to a special condition called exhaustion. Exhaustion is measured in six leveis. An effect can give a creature one or more leveis of exhaustion, as specified in the effect's description. If an already exhausted creature suffers another effeet that causes exhaustion, its current levei af exhaustion increases by the amount specified in the effect's description. A creature suffers the effect ofits current levei of exhaustion as well as alllower leveis. For example, a creature suffering levei 2 exhaustion has its speed halved and has disadvantage on ability checks. An effect that removes exhaustion reduces its levei as specified in the effect's description, with ali exhaustion effects ending if a creature's exhaustion levei is reduced below 1. Finishing a long rest reduces a creature's exhaustion levei by 1, provided that the creature has also ingested some food and drink.
- Exhaustion is an almost collapse of the body and mostly a sign for the person that the body needs recovery. The Traveler experienced an exhaustion, when he brought the USS Enterprise-D far away from the Milky Way Galaxy in 2364. He recovered during his time in sickbay and was able to bring the ship home with the help of Wesley Crusher. (TNG: "Where No One Has Gone Before" ) This article or section is incomplete This page is marked as lacking essential detail, and needs attention. Information regarding expansion requirements may be found on the article's talk page. Feel free to [ edit] this page to assist with this expansion.
- Exhaustion is a ranged Destruction spell in The Elder Scrolls III: Morrowind that temporarily reduces an adversary's Fatigue. The lost Fatigue is returned at the end of the spell's duration.
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