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| - Save files from this version are unusable with past versions and vice versa. [Changes and additions]
* Added allies, slaves, and pets. If they die or disappear, talk to a bartender to resurrect them.
* Added a new area.
* Buffed Sense Quality skill. Items like weapons and armours have a chance of getting identified the moment you find them, with the chance dependent on the difficulty of identifying the item and the skill level.
* Added and fixed all sorts of things.
* Re-balanced things.
* Friendly NPCs are now last to be selected during targeting.
* Added the 'l'ook command. The save menu is now accessible with the ESC key.
* Tools and other items that do not need to be identified are now longer counted when you choose to identify all your stuff.
* More things can now be wished for (e.g. skills, attributes, and pets). You will also no longer get wishes one after another in a short period of time.
* Added effects and spells that affect terrain.
* Added some obscenely strong bosses that are completely unrelated to the main quest. (They are in the level 666 areas.)
* The difference that materials make in armours and weapons are now more obvious. Added a way to change materials.
* Added marriage and gene making. From now on, you will (probably) be able to start a new game by using a created gene even if the save data cannot be used in the newer version of Elona. To carry over items, you will need a deed of heirship.
* Added collectable figures and cards.
* Added the ability to enchant, recharge, and transform weapons and armours.
* Most dungeons are now saved.
* Other minor changes and additions. [Bugfixes]
* Fixed the bugs in feat selection, attribute rolling, and portraits during character creation.
* Fixed the bug that caused crops to grow right after planting them.
* Fixed the colour of the text in the inventory window.
* Fixed the range of sight for breath attacks.
* Fixed the problem with the coordinates of items dropped by NPCs.
* Fixed golem race's dim immunity not working.
* Fixed the display bug in the character sheet.
* Ball-type and bolt-type spells as well as breaths no longer pass through obstacles in their area of effect. Special thanks: 名も無き冒険者さん
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