About: Very Hungry   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Very Hungry is an enemy in Crisis Core -Final Fantasy VII-. It is a stronger version of Hungry. Watch out for its leaping Bite attack. It can inflict heavy damage and drain HP, but Zack can use it to his advantage. Quickly dodge and roll out as soon as the enemy starts to leap — this will bring Zack right behind the enemy — then attack it with Costly Punch or Assault Twister+. Also be prepared to either perfectly dodge or guard against its Ultima spell!

AttributesValues
rdfs:label
  • Very Hungry
rdfs:comment
  • Very Hungry is an enemy in Crisis Core -Final Fantasy VII-. It is a stronger version of Hungry. Watch out for its leaping Bite attack. It can inflict heavy damage and drain HP, but Zack can use it to his advantage. Quickly dodge and roll out as soon as the enemy starts to leap — this will bring Zack right behind the enemy — then attack it with Costly Punch or Assault Twister+. Also be prepared to either perfectly dodge or guard against its Ultima spell!
Level
  • 72(xsd:integer)
interruptible
  • true
dcterms:subject
Stagger
  • 4(xsd:integer)
Rare Steal
  • Power Stone
Gil
  • 153(xsd:integer)
Rare Drop
  • HP Stone x2
Mag
  • 121(xsd:integer)
Poison
  • 250(xsd:integer)
Drop rate
  • 8(xsd:integer)
ATK
  • 104(xsd:integer)
Steal
LCK
  • 72(xsd:integer)
Stun
  • 250(xsd:integer)
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Name
  • Very Hungry
MP
  • 6250(xsd:integer)
Romaji
  • Berī Hangurī
Abilities
spr
  • 34(xsd:integer)
recovery
  • 1(xsd:integer)
hp hard
  • 333060(xsd:integer)
Steal Rate
  • 2(xsd:integer)
Exp
  • 2330(xsd:integer)
Drop
  • HP Stone
Japanese
  • ベリーハングリー
SP
  • 136(xsd:integer)
HP
  • 137800(xsd:integer)
Stop
  • Immune
Death
  • Immune
Location
Vit
  • 14(xsd:integer)
abstract
  • Very Hungry is an enemy in Crisis Core -Final Fantasy VII-. It is a stronger version of Hungry. Watch out for its leaping Bite attack. It can inflict heavy damage and drain HP, but Zack can use it to his advantage. Quickly dodge and roll out as soon as the enemy starts to leap — this will bring Zack right behind the enemy — then attack it with Costly Punch or Assault Twister+. Also be prepared to either perfectly dodge or guard against its Ultima spell!
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