Hit Dice: 3d8+6 (19 hp) Initiative: +1 Speed: 30 ft. (6 squares), swim 40 ft. Armor Class: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+7 Attack: Claw +7 melee (1d4+4) Full Attack: 2 claws +7 melee (1d4+4) Space/Reach: 5 ft./5 ft. Special Attacks: Horrific appearance, evil eye Special Qualities: Amphibious, spell resistance 14 Saves: Fort +2, Ref +4, Will +4 Abilities: Str 19, Dex 12, Con 12, Int 10, Wis 13, Cha 14 Skills: Craft or Knowledge (any one) +3, Hide +4, Listen +6, Spot +6, Swim +12 Feats: Alertness, Toughness Environment: Temperate aquatic Challenge Rating:
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| - Hit Dice: 3d8+6 (19 hp) Initiative: +1 Speed: 30 ft. (6 squares), swim 40 ft. Armor Class: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+7 Attack: Claw +7 melee (1d4+4) Full Attack: 2 claws +7 melee (1d4+4) Space/Reach: 5 ft./5 ft. Special Attacks: Horrific appearance, evil eye Special Qualities: Amphibious, spell resistance 14 Saves: Fort +2, Ref +4, Will +4 Abilities: Str 19, Dex 12, Con 12, Int 10, Wis 13, Cha 14 Skills: Craft or Knowledge (any one) +3, Hide +4, Listen +6, Spot +6, Swim +12 Feats: Alertness, Toughness Environment: Temperate aquatic Challenge Rating:
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| - Hit Dice: 3d8+6 (19 hp) Initiative: +1 Speed: 30 ft. (6 squares), swim 40 ft. Armor Class: 14 (+1 Dex, +3 natural), touch 11, flat-footed 13 Base Attack/Grapple: +3/+7 Attack: Claw +7 melee (1d4+4) Full Attack: 2 claws +7 melee (1d4+4) Space/Reach: 5 ft./5 ft. Special Attacks: Horrific appearance, evil eye Special Qualities: Amphibious, spell resistance 14 Saves: Fort +2, Ref +4, Will +4 Abilities: Str 19, Dex 12, Con 12, Int 10, Wis 13, Cha 14 Skills: Craft or Knowledge (any one) +3, Hide +4, Listen +6, Spot +6, Swim +12 Feats: Alertness, Toughness Environment: Temperate aquatic Organization: Solitary or covey (3 hags of any kind plus 1-8 ogres and 1-4 evil giants) Challenge Rating: Treasure: Standard Alignment: Usually chaotic evil Advancement: By character class Level Adjustment: -
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