Spell level: cleric 3 sorcerer/wizard 2 Innate level: 3 2 School: illusion Components: verbal, somatic Range: touch Area of effect: single creature or item Duration: permanent Save: none Spell resistance: no Description: This creates a magical flame that burns as bright as a torch until dispelled. It can be cast on any item that can be equipped to create a permanent source of light.
| Attributes | Values |
|---|
| rdfs:label
| - Continual flame
- Continual Flame
|
| rdfs:comment
| - Spell level: cleric 3 sorcerer/wizard 2 Innate level: 3 2 School: illusion Components: verbal, somatic Range: touch Area of effect: single creature or item Duration: permanent Save: none Spell resistance: no Description: This creates a magical flame that burns as bright as a torch until dispelled. It can be cast on any item that can be equipped to create a permanent source of light.
- Level: , Components: V, S, M Casting Time: 1 action Range: Touch Target: Object touched Effect: Magical, heatless flame Duration: Permanent Saving Throw: None Spell Resistance: No
- [[Category:]] Continual flame was an evocation spell that created a magical flame.
- Casting Time: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 GP, which the spell consumes) Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
- Casting Time: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 gp, which the spell consumes) Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
|
| dcterms:subject
| |
| magelevel
| |
| innatelevel
| |
| clericlevel
| |
| spellresistance
| |
| dbkwik:forgotten-r...iPageUsesTemplate
| |
| dbkwik:forgottenre...iPageUsesTemplate
| |
| dbkwik:freed20/pro...iPageUsesTemplate
| |
| Range
| |
| Name
| |
| save
| |
| DESC
| - This creates a magical flame that burns as bright as a torch until dispelled. It can be cast on any item that can be equipped to create a permanent source of light.
|
| school3e
| |
| school5e
| |
| dbkwik:nwn/property/wikiPageUsesTemplate
| |
| Line
| - Light
- light
- continual flame
|
| Components
| |
| Duration
| |
| Icon
| |
| Area
| |
| School
| |
| abstract
| - Spell level: cleric 3 sorcerer/wizard 2 Innate level: 3 2 School: illusion Components: verbal, somatic Range: touch Area of effect: single creature or item Duration: permanent Save: none Spell resistance: no Description: This creates a magical flame that burns as bright as a torch until dispelled. It can be cast on any item that can be equipped to create a permanent source of light.
- Level: , Components: V, S, M Casting Time: 1 action Range: Touch Target: Object touched Effect: Magical, heatless flame Duration: Permanent Saving Throw: None Spell Resistance: No
- [[Category:]] Continual flame was an evocation spell that created a magical flame.
- Casting Time: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 GP, which the spell consumes) Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
- Casting Time: 1 action Range: Touch Components: V, S, M (ruby dust worth 50 gp, which the spell consumes) Duration: Until dispelled A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
|
| is Spell
of | |