About: Heavy Cavalry Archer   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : dbkwik.org associated with source dataset(s)

Tactics using Heavy Cavalry Archers is expensive as these units can take out enemy units in mass numbers, not in solitude. After training a dozen of these, they can be used to take out infantry effectively. The player must make sure they are some feet away from infantry. This tactic does not usually work against cavalry, unless the cavalry can be killed in three or less volleys and should never be employed if the target is in mass numbers (although it can be used against several infantry). Skirmishers and Onagers are devastating against Cavalry Archers, so unless there is no other option they should not be used against those units. Camels also tackle Heavy Cavalry Archers pretty well.

AttributesValues
rdfs:label
  • Heavy Cavalry Archer
rdfs:comment
  • Tactics using Heavy Cavalry Archers is expensive as these units can take out enemy units in mass numbers, not in solitude. After training a dozen of these, they can be used to take out infantry effectively. The player must make sure they are some feet away from infantry. This tactic does not usually work against cavalry, unless the cavalry can be killed in three or less volleys and should never be employed if the target is in mass numbers (although it can be used against several infantry). Skirmishers and Onagers are devastating against Cavalry Archers, so unless there is no other option they should not be used against those units. Camels also tackle Heavy Cavalry Archers pretty well.
Attack
  • 7(xsd:integer)
BAttack
  • Spearman
PSpeed
  • 7(xsd:integer)
dcterms:subject
Intro
FD
  • 10(xsd:integer)
Wood
  • 40(xsd:integer)
PArmor
  • 0(xsd:integer)
LoS
  • 6(xsd:integer)
dbkwik:ageofempire...iPageUsesTemplate
Range
  • 4(xsd:integer)
Age
  • 22(xsd:integer)
Armor
  • 1(xsd:integer)
Name
  • Heavy Cavalry Archer
ROF
  • 2(xsd:double)
Type
UpFrom
  • 22(xsd:integer)
Available
  • See table
Train
  • seconds
Class
Accuracy
  • 50.0
Building
  • 22(xsd:integer)
HP
  • 60(xsd:integer)
abstract
  • Tactics using Heavy Cavalry Archers is expensive as these units can take out enemy units in mass numbers, not in solitude. After training a dozen of these, they can be used to take out infantry effectively. The player must make sure they are some feet away from infantry. This tactic does not usually work against cavalry, unless the cavalry can be killed in three or less volleys and should never be employed if the target is in mass numbers (although it can be used against several infantry). Skirmishers and Onagers are devastating against Cavalry Archers, so unless there is no other option they should not be used against those units. Camels also tackle Heavy Cavalry Archers pretty well. Their armor gets upgraded through the archer line but in terms of bonus damage against them they count as both archer as well as cavalry. Additionally, along with the Mangudai, they are also counted in a special 'Cavalry Archer' class against which Elite Skirmishers and Camel Archers deal additional bonus damage. The most popular pairing involving Heavy Cavalry Archers is with Hussars, which is the preferred combination for the Mongols, Huns, Saracens, Magyars, and Turks. While a few other cavalry and/or archer based civilizations can utilize this as well, it is not as effective for them. Arguably, it is also the signature attacking technique of the Mongols since in addition to their excellent Hussars, their Heavy Cavalry Archers fire faster. Likewise, the Huns have cheaper Cavalry Archers and their Hussars are created quicker. Since the Heavy Cavalry Archers cost wood and gold, the food can be invested in Hussars which can make melee support for the Heavy Cavalry Archer army in order to create a mobile yet devastating force. As a substitute to the Hussar, the Knight can be used if enough gold is available. That is rather uncommon, however, since the gold is usually just spent on the Cavalry Archers and Knights slow down the army a little.
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