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The early game is arguably the most difficult and frustrating part of ADOM. Characters have limited equipment and resources available to them; they may have cripplingly poor stats; they lack important intrinsics and resistances; they may have dismal health regeneration if they lack the healing skill; sickness, starvation, out-of-depth monsters, and traps can all be lethal even to experienced players. The Terinyo area and its immediate surroundings result in a huge majority of character deaths, and, to many experienced players, surviving these early stages is tantamount to winning the game. This section briefly outlines a number of strategies that can significantly alleviate some of the early-game difficulties, and minimize the risks of early deaths.

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