Last week saw the release of batch two for our newest skill Dungeoneering - the occult floors. Now, the time has come to take your ideas and make them a reality. We will start with some changes to Daemonheim in general. Now, when working your way through a dungeon, you will never encounter an impossible obstacle. For example, free players will never face another member's puzzle, and if no one in your group can even boost their way to a requirement, that requirement will not be there. To provide a little xp boost, most titles will now give you an experience bonus at the end of the dungeon. Be warned, though, as some will now detract xp. To make thing even more interesting, we've added some new titles to be earnt. Some of these titles are members only and so will provide a boost to members e
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/ph5nNNLisabYrLV7RO8phw== | 5.88129e-14 |