Turn to your left, and knock thrice on the door in front of you. If there is no answer, turn around and try the same on the door behind you. If there is still no answer, then this game was not yours to play; you will wander the halls of the institution for the rest of eternity. The next few moments will decide your fate. Stare into the child's eyes, but do not make a sound. Breathe quietly. He will eventually sigh, and resume his game. He will pull a card out of a stack on the table. But, should the card be blank, ask in a loud, commanding voice: "Why did they shatter?"
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