This is a brief history of blockades in the Midnight Ocean. Blockade winners are indicated in bold. All blockades without defenders (uncolonized) are sinking. All blockades with defenders (colonized) are non-sinking unless noted otherwise. All dates represent the day (in PST/PDT timezone) that the first round began. Only official contenders and defenders are listed. Contenders' allies are not listed, nor are unallied defenders. Starting release 2004-12-11, blockades run for a maximum of 5 rounds. A contender needs 3 rounds to win the island.
Entity | Attribute | Value | Rank |
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