16-Bit refers to the sprite style from the SNES system. It has a much larger ability to have multiple colours on screen, relative to the former 8-Bit style, which, as a result, allows a much better depth and shading to the sprite. The Main Site uses 16-Bit to show events occuring in the present (sometime after Mega Man 7 but before Mega Man 8). Image:816and32bit.PNG * 8-Bit * 16-Bit * 32-Bit
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| http://dbkwik.webdatacommons.org | 13 |