function ActionSpeakStringByStrRef (int nStrRef, int nTalkVolume=TALKVOLUME_TALK) Causes the creature to speak a translated string. * nStrRef: Reference of the string in the talk table * nTalkVolume: TALKVOLUME_* * Return type: void * Include file: nwscriptdefn
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/aELJ1iIIgLPC4FxBlUcjsA== | 5.88129e-14 |