Armaddons are only encountered in Act IV. They are surprisingly quick for their size, and their brutal melee attacks may Stun the enemy for a short time. As a result, a large number can prove to be a long, if not fatal, fight. Armaddons are also immune to Knockback.
Identifier (URI) | Rank |
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dbkwik:resource/WaAaHmfPn_1rBcMftlxcrA== | 5.88129e-14 |