In Carmageddon, crushage is shown by stretching the car's body work a little. In future games, parts of the car fall off, but this doesn't happen in the first game. However, it was never intended to be crushed several times in a row, and an odd effect happens.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/V60YaPy-HJZh3vtwf6M68Q== | 5.88129e-14 |