The score awarded after an offensive or defensive maneuver is dependent on the quality and the variety performed. Assassinating a target always rewards a player with 100 points, but the bonuses attached to the kill can be numerous, depending on how the kill is set up. However, the three main stealth meter bonuses (four in Revelations) can reward a player up to 400/450 points on a kill, depending on how stealthily the kill was performed. Whenever bonuses are gained, they will appear on the game interface above a blue hexagonal pattern, cycling through the bonuses obtained.
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