Unlike the first world event, the Battle of Lumbridge, the loser of the conflict died. Divination played a role in this world event and safe PvP conflict was available. Wilderness skirmish events remained dangerous, where players could lose items if they died. The benefits of enabling PvP included increased renown, more experience, faster construction of buildings and Heroic skulls. The heroic skulls were a possible drop from killing a worthy opponent in PvP, and could be buried at the faction tower for a chunk of Prayer experience. Players were also able to build golems.
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