An action block is a script which can control many aspects of a mission's gameplay. Indeed, almost all effects seen during a mission are controlled by multiple action blocks. Unlike many scripting languages, action blocks are not typed; they rely on 256 precompiled actions which, when combined, allow for complicated effects.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/N_l52hFv3yPJUxip1qY7gw== | 5.88129e-14 |