Jade first worked as a programmer for Sony Online Entertainment, then moved to Electronic Arts' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for Assassin's Creed and an Executive Producer for Assassin's Creed II.
Identifier (URI) | Rank |
---|---|
dbkwik:resource/MvqVO-Gr-MPLyG9WniwG5w== | 5.88129e-14 |
dbr:Jade_Raymond | 5.88129e-14 |