Flinch (Ex): Any target bitten must make a DC 10 Fort save or be Stunned for one round. The save DC is Strength-based. Guts (Su): Larvitar merely gets stronger when afflicted with status problems. It is immune to Strength damage, drain, or penalty, and never takes a penalty to melee attack or damage rolls. Whenever suffering from poison, blindness, disease, sickening or other detrimental effects, it gains a +4 Morale bonus to Strength. Egg Move: Larvitar hatches knowing one egg move.
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