Z-targeting, also known as L-targeting, is a recurring skill in the Legend of Zelda series. Z-targeting is the system of "locking on" to enemies, characters, and objects using a specific button; L or Z, depending on the game. This is used to interact with them in an easier fashion, or from a distance. When Z-targeting an enemy and attacking, all of Link's attacks will be directed towards the enemy. When Link is targeting an enemy, character, or object, the camera remains focused on that target, and Link can freely strafe around the target, so he can face the target continuously. Also, the camera creates a letterbox, or widescreen, view to confirm that Z-targeting is being used. Some techniques, such as thrusting or the Jump Attack, as well as backflips and sidestep hops, can only be comple
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/5BrpyAG99TGrT4eAA4jrZA== | 5.88129e-14 |