Massive damage is a pencil-and-paper rule originally included in NWN but later removed. This rule states that if a character receives at least 50 points of damage in combat, that character will die unless a DC 15 fortitude saving throw is successful. It had been enabled only in the "hardcore" and "very difficult" difficulty settings.
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/1TboLrdRAVUO1TrIOS75Tw== | 5.88129e-14 |