The user slashes with their sword rapidly in all directions, creating a rush of strikes with such speed that wind accompanies each slash to deal additional damage. This attack first appears in the PlayStation version of Tales of Destiny as the final and most powerful melee attack that can be learned by Garr Kelvin. This is his only Sacred Skill, allowing it to be chained at the end of any attack as part of a combo. This attack represents a merger of his training in both swordsmanship and archery, combining aspects of both styles into a single attack while making up for his inability to use his pure archery abilities while a melee weapon is equipped. He retains this arte in the remake versions of the game as one of several purely sword-based attacks, despite its Wind-elemental properties.
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